Tag Archives: UDK

Track my Noggin with a Hydra and Screw the Gloves, Real Men use Bare Hands…

Finally had time to finish Ready Player One this weekend 🙂  All I can say is, if you are developing and want some extra inspiration – read it!  Snow Crash is now in the post from Amazon and the set of academic papers I ordered have been cancelled by the seller due to weight issues…  Anyhoooo, I have plenty to be getting on with.

Hold your breath… okreylos blew me away (check out Oliver Kreylos’ awesome blog here):

Continuing to be amazed with new discoveries.  The Internet keeps on giving!  Do position tracking with the Razer Hydra???  Genius ekaj200!  I will definitely try this.

I’ve been continuing with my UDK tutorials.  So many ideas and so little time in the day!

Check out this blog by Cymatic Bruce who is generously sharing his development experience with UDK and Razer Hydra on the Oculus Dev Forum and on his blog.  Star Trek style interior is really coming along and check out the Scalerform menu system he has towards the end of this video:

Lots of thanks Mr Bruce!

Leaked plans or April Fools? More on motion sickness…

Happy Halliday

A second Oculus  (still Oculus Rift?) developer kit towards the end of 2013, front facing cameras on retail unit to enable Augmented Reality?

Check out info from PC Perspective: http://www.pcper.com/news/General-Tech/GTC-2013-Oculus-VR-Reveals-Future-Oculus-Rift-ECS

Health Warning: Not sure if this is an April Fools though 😛

Just to follow up on last posting, as you could probably tell, there is significant discussion on the developer forum around the topic of VR Simulation Sickness and how future game design will need to take into account the factors that increase the likelihood of Simulator Sickness.  The following link on Wikipedia goes through some of the salient points around motion sickness.

Also sent a note to Dr. E.M. Kolasinski who wrote one of the Wiki referenced articles and she replied almost immediately (thank you!) 🙂 She recommended checking out the following book on the topic:

Handbook of Virtual Environments: Design, Implementation, and Applications (Human Factors and Ergonomics)

Above link is for Amazon US.  Have just added this to the recommended reading list section.  Just ordered a 2nd hand copy myself.  Had a look on Amazon UK and a new copy was £200+!  So… if you are curious and want a copy then highly recommend getting a 2nd hand copy from US Amazon.

Lastly, just to say, the UDK tutorials on the UDK site are excellent.  I highly recommend anybody new to UDK and interested in building levels to download the 3D Buzz tutorials towards the bottom of the page here.

Note that this set of UDK tutorials includes the following:

You can also download the assets that are used in many of these videos here:

http://download.udk.com/tutorials/using-udk/3dbuzz_assets.zip
http://download.udk.com/tutorials/using-udk/UIDemoAssets.zip

I’ve ran through the 02_-_Simple_Level__01_BSP__* tutorials and some of the others too and they were awesome 🙂

 

Happy Easter!