Here are a  few virtual reality books that fed my hunger for VR inspiration.  I started with Ready Player One (here (US link)) from Amazon after seeing the latest Oculus vid and then read some others.


Neuromancer (UK Amazon/US Amazon)


Read this back in July 2013

“Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts… A graphic representation of data abstracted from banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding…”

A little more difficult to wrap your head around than the others on this list, but finally more fulfilling.  It is filled with jargon from the beginning.  Be ready to be plunged in at the deep end of a world that will make little sense at first.

Neuromancer paints a rich world filled with dark and epic concepts.  Grittier than Snow Crash and Ready Player One.  So… if you are looking for something meaty to sink your teeth into then this is the one for you.  However, if you want something lighter/fun then you may want to go with Ready Player One.  Snow Crash for those who want something in-between.

Snow Crash (UK Amazon/US Amazon)

Snow Crash

Finished this quickly.  An easy read.  Lots of interesting concepts are discussed.  “bioware”, antivirus, ideas as a virus, reinterpretation of religion, huge library of knowledge that people can add to (wikipedia???) – it’s all in here.  Written in 1992 by an oracle.  This is like a catalogue of TED Talks.

Ready Player One (UK Amazon/US Amazon)

Ready Player One

Mentioned by the Oculus team regularly during the early days.  Quick paced, action packed and easy to get through.  Some fascinating concepts – especially the virtual parallel world that is described in the book.  Pretty inspiring if you’re want to help build the new virtual world!

Is the virtual web the beginnings of the metaverse?


Handbook of Virtual Environments: Design, Implementation, and Applications (Human Factors and Ergonomics) – try and get a 2nd hand copy from US Amazon link… otherwise it’s massively expensive! EDIT July 2013: My view is that you will probably find more information in the OculusVR forums now so probably not worth buying!


Grand daddy of VR sites, loads of updates and info here: Road to VR

Developer forum for Oculus (sign up and see forums): Oculus Developer Forum

Check out Michael Abrash’s Valve blog :

List of games:

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